Trying out GameMaker Studio 2

Last month I tested out GameMaker Studio as a potential game engine for a top-down RPG project I wanted to make. I like GMS a lot! The last time I used it was back in the winter of 2014, so the interface updates were really refreshing and nice for me. It’s VERY nice to be able to learn a new software after using Unity for the last 3-4 years (and since I use Unity every day for my day job).

I’m not making the same exact thing as whatever I scribbled down on this, but it’s still a top-down RPG featuring a bunny character. Also, that crying slime character is definitely going to be in the game.
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